
Freyline
Adult content warning
This game contains:
- Explicit sexual themes
- Irreverent humour
- Alcohol use
- Other decidedly adult nonsense
It is intended for players aged 18+ and is not suitable for minors or polite workplaces.
All characters are fictional, all participants are adults, and any resemblance to good taste is purely coincidental.
AI content warning
I am a single person whose coding skills are questionable and whose artistic taste is easily surpassed by a puerile squiggle in a science textbook. Therefore some content was created with the assistance of generative AI (art, audio, text, and code), then thoroughly poked, prodded, and edited by a human (me... at least I think I am human).
Happy to share which tools I used, the most likey answer about any specific tool will be: "Yes".
About the project
This is a tactical, deck-building roguelike where combat is fought on two fronts: bodily harm and… composure. You will play cards, make questionable decisions, and attempt to stay in control while everything gently encourages you not to.
Current content vs estimated final game:
- 1 biome (crypt) / 7 biomes
- 78 cards / 600 cards
- 11 enemies / 100 enemies
- 5 events / 40 events
How to play
- You start with a deck, you can draft more cards to it.
- Throw cards at the enemy, Generally all enemies can be taken down in two ways
- By the sword - liberate them of all their HP
- By the heart - break their resolve with ceaseless orgasms
- Note you begin pure of heart so it's extra hard to corrupt others
- There is an inventory system where you can find stuff you picked up, curses and clothing
- On curses... try to avoid curses, nasty things
- Have fun! let me know what builds you come up with or what parts would be cool to add
- Purple Octopus
| Updated | 3 days ago |
| Published | 17 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 4.3 out of 5 stars (3 total ratings) |
| Author | Purple Octopus |
| Genre | Card Game |
| Tags | Adult, AI Generated, Comedy, Eroge, Erotic, Fantasy |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
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Comments
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I like it! Maybe you could add extra mechanics to some effects like possession that instead of passing turn, it could do something else. For example when possessed it could be playing cards on your behalf.
new version
added sound
added gallerys
Fixed a bug with purge in the shop
Fixed a bug with with Jab
Fixed small bugs with card display glitches
Minor tweaks to stats
Added text descriptions of enemies and cards
Fixed a bug with the events being broken
added an exe as an option to play the demo